Roadmap

What I'm working on (in no particular order).
If you would like to see a feature added, please email me at:
contact@grimshire.guide

5
  1. Skills page

    Browsable page for all 35 skills and professions with descriptions and unlock info.

  2. Map page

    Trees & bushes, shops, character homes, forage items, critters, and inline fishing data for each zone.

  3. Guides page

    Create guides with useful information.

  4. Critters page

    Work on layout and include useful information such as care info, taming info, critter products, and butcher yield details for all critter types.

  5. Characters page

    31 NPCs with routines, birthdays, gift likes/dislikes, relationship dialogue, and sprites. Browsable and filterable like the other data pages.

12
  1. Enhanced character homes on map

    Add NPC home icons on the map overlay images showing where each villager lives.

  2. Shop vs Service distinction

    Separate item shops (buy/sell) from service NPCs (Tano, Rowan, Gruff) who offer services but roam rather than having a fixed shop location.

  3. Friendship mechanics guide

    Explain how friendship levels work, how to increase friendship, and what unlocks at each level.

  4. Animated critter sprites

    Animate critters with idle animations instead of static portraits.

  5. Critter naming list

    Add a list of names that can be assigned to critters.

  6. Difficulty & mechanics page

    What each difficulty setting actually changes, root cellar quota demans per season with exact numbers.

  7. Character death mechanics

    Add death mechanics including hungry day counter, checkpoint triggers, and town project failure consequences.

  8. Root cellar quota ddemands

    Root cellar quota demands per season, what counts toward quota, and difficulty modifier multipliers on quotas.

  9. Game symbols & UI reference

    Visual reference for what in-game icons mean (pregnancy symbol, etc.).

  10. Buildings page

    Building upgrade paths with exact material costs.

  11. Loading indicators

    Visual feedback while data loads so the page doesn't appear empty on slower connections.

  12. Mobile responsive layout

    Collapsible sidebar and detail panel for phones and tablets. Overlays or drawers instead of fixed columns.

7
  1. Pregnancy & breeding page

    Extract and display breeding mechanics and rules from game data.

  2. Critter taing availability filtering

    Which critter variants are available by season with a filter to instantly answer "is there one I can't get right now?"

  3. Remove incomplete pages from navigation links

    Removed Villagers and guide links from the header until those pages are ready.

  4. Deep links for filters and item selections

    Filters and selected items update the URL so links are shareable and bookmarkable.

  5. Global search

    Full search across all data types with a dedicated results page.

  6. Map overlays

    Location and water type highlight overlays on the Leaflet map. Production-quality images to replace reference placeholders.

  7. Clickable ingredient sprites

    Clicking an ingredient sprite in a recipe or processing chain navigates to that item's detail view.